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Rugby Betting Rules
Rugby Betting Rules
Updated over a week ago

1. General Rules

1.1 Match Duration

  • Bets are settled based on the result at the end of the scheduled 80 minutes of play, including any added injury or stoppage time.

1.2 Postponed or Abandoned Matches

  • If a match is postponed and rescheduled within 48 hours, all bets stand. If not rescheduled, bets are void.

  • For abandoned matches, bets stand if resumed within 48 hours; otherwise, bets on decided markets are settled, others voided.

1.3 Official Decisions

  • Bets are settled based on official match results. If decisions are delayed beyond 48 hours, previously undecided bets may be voided.

2. Main Markets

2.1 Match Betting (1X2)

  • Predict the outcome: Home Win (1), Draw (X), or Away Win (2).

2.2 Total Points (Over/Under)

  • Predict if the total points will be over or under a specified number.

2.3 Handicap Betting

  • Predict the winner after applying a point handicap.

2.4 Double Chance

  • Predict two possible outcomes: 1X, X2, or 12.

2.5 Draw No Bet (DNB)

  • Predict the match winner; bets are void if the match ends in a draw.

2.6 Odd/Even

  • Predict if the total points will be an odd or even number.

2.7 Halftime/Fulltime

  • Predict which team will be leading at halftime and at the end of the match.

3. Half Markets

3.1 First Half Markets

  • 1st Half 1X2: Predict the outcome of the first half.

  • 1st Half Total Points (Over/Under): Predict if the total points in the first half will be over or under a specified number.

  • 1st Half Handicap Betting: Predict the winner of the first half after applying a point handicap.

3.2 Second Half Markets

  • 2nd Half 1X2: Predict the outcome of the second half.

  • 2nd Half Total Points (Over/Under): Predict if the total points in the second half will be over or under a specified number.

  • 2nd Half Handicap Betting: Predict the winner of the second half after applying a point handicap.

4. Special Markets

4.1 Next Try

  • Predict which team will score the next try.

4.2 First Try Scorer

  • Predict which player will score the first try.

4.3 Last Try Scorer

  • Predict which player will score the last try.

4.4 Anytime Try Scorer

  • Predict which player will score a try at any time during the match.

5. Outright Markets

5.1 Championship Winner

  • Predict the winner of a specific championship or tournament.

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